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John Evans

Virsona: create the virtual you. - 15 views

  • Bring life and excitement to the classroom teaching with historical Virsonas. Let students learn and explore with many of the same interactive tools they use at home.
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    Chat with historical figures.
Anthony Beal

Met Any Good Authors Lately? Classroom author visits can happen via Skype - 0 views

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    A list of those who do this for free. These authors are willing to participate in 20-minute Skype visits free of charge. (Many also offer more in-depth virtual visits for a fee.)
Scot Evans

Study: class podcasts can lead to better grades - Ars Technica - 0 views

  • Clearly, the note-taking factor contributed to the overall scores. As someone who was in college before podcasting became popular but after sending students home with PowerPoint printouts became all the rage, I know from experience that many students think that printed slides are merely notes in prepackaged form.
  • McKinney acknowledged that the students who downloaded the podcast simply seemed to do better with taking notes and paying closer attention to what was being said, as they were able to go back and repeat parts of the lecture they had trouble understanding. "It isn't so much that you have a podcast, it's what you do with it," she told New Scientist.
  • As for whether podcasts can replace professors, McKinney stops short of suggesting that all classrooms become virtual. She refers to them as a supplemental tool to a traditional lecture that can help students gain a better understanding of the material and also help free up professors from answering repetitive questions. The takeaway? Go to class, take notes, listen to the podcast, and take more notes.
John Evans

More and More, Schools Got Game - washingtonpost.com - 0 views

  • As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds.
  • But lately, researchers and educators say sentiment toward gaming is changing. Advocates argue that games teach vital skills overlooked in the age of high-stakes tests, such as teamwork, decision-making and digital literacy. And they admire the way good games challenge players just enough to keep them engaged and pushing to reach the next level
  • if ( show_doubleclick_ad && ( adTemplate & INLINE_ARTICLE_AD ) == INLINE_ARTICLE_AD && inlineAdGraf ) { placeAd('ARTICLE',commercialNode,20,'inline=y;!category=microsoft;',true) ; } The Pew Research Center reported in September that 97 percent of youths aged 12 to 17 play video games, and half said they played "yesterday."
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  • A new generation of game designers is borrowing from the sophisticated platforms and stunning graphics that captivate students for hours after school. They hope to channel the kind of feverish determination students exhibit when stealing a car in Grand Theft Auto and redirect it toward more wholesome pursuits, such as algebra.
  • Compelling games can help schools compete for students' attention, advocates say, even as many teenagers are tackling complex projects on the Internet in their free time.
  • Private foundations and the National Science Foundation have contributed millions of dollars to developing or studying games. The U.S. Education Department awarded a $9 million grant in September to a New York-based education firm to develop games for the hand-held Nintendo DS to weave into middle school science lessons
John Evans

untitled - 0 views

  • According to William Rust, research director for the IT research and consulting firm Gartner, there is a new digital divide occurring in schools. Whereas this divide used to refer to whether or not students had access to technology, now it concerns whether schools are using technology effectively to achieve results.
  • Regarding the changing nature of learners, Gartner believes that so-called "digital natives" will demand, and need, new types of learning experiences.
  • "The biggest shift we're seeing right now is student preference shifting from print to digital resources," Rust noted. "It's all about the web."
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  • And technology's broad accessibility, Gartner believes, is changing the paradigm for how students receive instruction. Like the growing trend of telecommuting to work, Rust predicted, virtual and distance education soon will trump the delivery of instruction via brick-and-mortar classrooms.
glenold02

Whatsapp : (+971553688641)Buy PMP certificate in USA, Buy PMP certificate in CHINA - Bu... - 0 views

How to Buy PMP certificates Exam in USA | PMP Certificate Exam Guidance, Apply for PMP Certification | PMP Certificate: The Project Management Professional (PMP)® is the most important industry-rec...

education technology learning google classroom

started by glenold02 on 05 Dec 20 no follow-up yet
solylena

Where does Artificial Intelligence belong in student life? - 1 views

Artificial Intelligence (AI) is increasingly becoming an integral part of student life, transforming the educational experience in multiple ways. AI-powered tools and applications can provide perso...

health

started by solylena on 30 May 24 no follow-up yet
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